C4D+PS科幻场景静帧概念图教程 Gnomon – Creating Sci-Fi Keyframe Concept Art (2022) with Sebastien Hue 本次教程详细介绍了创建关键帧概念艺术的整个流程。 作者分享了如何将 Cinema 4D 与 Photoshop 一起使用,以加快设计过程并帮助实现电影效果。本教程会更多地关注艺术探索,涵盖构图、深度、情绪、照明和工业设计的基础知识。 This workshop details Sebastien’s entire pipeline for creating keyframe concept art and focuses on efficiency throughout. He shares how Cinema 4D can be used alongside Photoshop to speed up the design process and help with achieving cinematic results. Knowledge of Photoshop is recommended since this video tutorial takes an intermediate-level approach with more of a focus on artistic exploration, covering the fundamentals of composition, depth, mood, lighting, and industrial design. While Cinema 4D is Sebastien’s 3D software of choice, any 3D software can be used to follow along. Duration 5h 30m Project Files Included MP4 When you’re tasked with creating keyframe concept art for the art department of a feature film or video game, you’re more than likely going to need to bring a scene to life quickly, and with photorealistic results. Sebastien Hue is a Concept Illustrator with credits including Call of Duty: Infinite Warfare, who shares his complete workflow across 5 hours, from developing an initial idea to creating an establishing shot that’s worthy of inclusion in a sci-fi movie or game cinematic. SOFTWARE USED Photoshop Cinema 4D 01. Establishing Shots.mp4 02. Thumbnailing and Brainstorming.mp4 03. Researching Reactors.mp4 04. Line Sketching Reactors.mp4 05. Modeling for Keyframe Concept Art.mp4 06. Establishing the Scene in 3D.mp4 07. Enriching the Scene with Quixel.mp4 08. Rendering Passes from Cinema 4D.mp4 09. Removing the Perfection of 3D.mp4 10. Texturing with Photos.mp4 11. Adding Details to Characters and Vehicles.mp4 12. The Final Cinematic Keyframe Concept Art.mp4 SHU01_ProjectFiles.zip | |
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