C4D超级粒子特效流体插件X-Particles 3全面基础培训案例 Lynda – X-Particles for Cinema 4D Essential Training X-Particles可以在C4D中模拟流体运动,动力学,碰撞等粒子效果,这个教程通过几个实例来讲解该插件的使用方法 X-Particles is an awesome addition to CINEMA 4D, allowing artists to create finely rendered fluid simulations, dynamics, and collisions quickly and easily. This course gets you started with this powerful plugin. Join Andy Needham as he walks through the Emitter interface, shows how to use modifiers to change the look and behavior of particles, create visible particles that trail and branch, make fluid and fire simulations, and render your work. He’ll also provide workflow tips and a series of miniprojects that show how to create effects like pixie dust and fireworks with X-Particles. (light music) - Hi, I'm Andy Needham. And welcome to X-Particles for CINEMA 4D Essential Training. In this course, I'll be giving you an understanding of X-Particles for CINEMA 4D. I'll start by discussing what X-Particles is and what you can do with this versatile plugin. From there, you and I are going to work together as we dive deeper into X-Particles, understanding many of the components, which make up this complex plugin. I'll show you how to use the System object and understand the emitter, where we'll wrap our heads around questions and actions. Then we'll dive deeper into modifiers, materials, and rendering. From there, we'll go even further, and talk about creating visible particles, fluid and fire simulations. By the end of the course, you'll be confident using X-Particles for creating your own awesome particle simulations. So if you're ready, let's get started with X-Particles for CINEMA 4D Essential Training. - Introduction
- Welcome
- What you should know before watching this course
- Using the exercise files
1. Getting Started with X-Particles What is X-Particles? What can you do with the X-Particles plugin? Touring the System object 2. Understanding The Emitter Object tab Emission and Extended Data tabs Groups and Display tabs Questions tab, including actions Modifiers tab Editing and Advanced tabs Emitting particles from objects Using Gravity and Falloff to make particles fall Working with Turbulence to move particles around Using the Attractor to make particles attract Using Change Group to change particle type Using Scale to make my particles bigger or smaller Using Speed to control particle speed Using Kill to remove particles Using Weight to mix modifier strength 4. Materials and Rendering Rendering particles with the X-Particles material Reviewing render settings and mulitpass rendering Rendering Cinema 4D splines with the X-Particles material 5. Creating Visible Particles Generating geometry from particles Generating particles from geometry Creating trails Making particle networks Making branching particles Skinning geometry and splines Making particles collide Freezing particles Lighting particles and volumetric rendering 7. Making Fluids and Fires Making fluids Caching in X-Particles Starting a fire Using the XP Gaseous material 8. More Ways to Sculpt Particles Using Cinema 4D particle forces Using MoGraph Effectors Using particle painting to create condensation on a soda can Naming and organization Installing icons to identify different parts of the sim Saving and loading presets 10. X-Particles Mini Projects Pixie dust Fireworks Ice cream sprinkles and sauce Sticky paint splashes Neon data stream Conclusion Next steps | |
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